Tag Archives: objects

Upgrades in Nova: Objects

This is a part of a series of posts on the details of how Nova supports live upgrades. It focuses on a very important layer that plays several roles in the system, providing a versioned RPC and database-independent facade for … Continue reading

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A brief overview of Nova’s new object model (Part 3)

In parts one and two, I talked about the reasoning for developing an object model inside of Nova, as well as showed a sample implementation for a toy object. In this part, I will examine parts of some “real” objects … Continue reading

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A brief overview of Nova’s new object model (Part 2)

In Part 1, I described the problems that the Unified Object Model aims to solve within Nova. Next, I’ll describe how the infrastructure behind the scenes achieves some of the magic of making things easier for developers to implement their … Continue reading

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A brief overview of Nova’s new object model (Part 1)

As discussed at the Havana summit, I have been working with Chris Behrens (and others) on the unified-object-model blueprint for Nova. The core bits of it made their way into the tree a while ago and work is underway to … Continue reading

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